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Professor
Ryuta Kawashima
Professor
Department of Functional Brain Imaging
IDAC, Tohoku University
Title: Bridges between
neuronimaging and society
Abstract
We have been trying to create bridged between
brain imaging research and society by Industry-University cooperative
researches. All the products and systems relating to our daily life
are perceived as stimuli by the senses, such as vision, hearing,
touch, etc., and recognized as meaningful and connected to our actions
or ideas. We believe we can evaluate the impact of the use of their
products and systems on the human brain through scientific instrumentation
centering on functional brain imaging and through psychological
experiments, and study how to apply the findings to development
of new products. We believe the scientific evaluation of such impact
on the brain, particularly in the case of teaching or play materials
and software for children, is indispensable, and we provide necessary
information so that our proposed "human brain engineering"
serves as a standard. On this line, we have created video games,
such as Nintendo DS brain training series. We measured brain activity
during playing those video games by near infra-red spectroscopy
(NIRs), and confirmed significant activation of the bilateral dorsolateral
prefrontal cortex. The beneficial effects on cognitive functions
using those video games have been tested by several other investigators.
Examples of those results will be introduced during my presentation.
About
the Speaker
Dr. Ryuta Kawashima is a Professor of the
Department of Functional Brain Imaging, Institute of Development,
Aging and Cancer (IDAC), Tohoku University from 2006. His scientific
interest is in functional brain mapping of higher cognitive functions
of humans. He also has been paying his attention to return benefits
of basic sciences to public, so that he has proposed systems for
improvement of the prefrontal functions of humans by industry-university
cooperation. He has won the Japan Society for Nuclear Medicine Award
in 1996. His scientific output includes over 120 peer reviewed papers
and the 100 books.
Professor
Tomio Watanabe
Professor
Faculty of Computer Science and System Engineering
Okayama Prefectural University
Title: Human-Entrained
Embodied Interaction and Communication Technology
Abstract
In face-to-face conversation, embodied rhythms
between speech and body movements such as nodding are mutually synchronized
between talkers. This synchrony is called entrainment in communication,
and it allows sharing of embodiment in human interaction, which
plays an important role in human interaction and communication.
With a focus on embodied entrainment, we have developed the embodied
communication system for mind connection (E-COSMIC) by applying
the entrainment mechanism of embodied rhythms of nodding and body
movements to robots and CG characters in verbal communication. E-COSMIC
comprises an embodied virtual communication system for human interaction
analysis by synthesis and a speech-driven embodied interaction system
for supporting essential human interaction and communication based
on the analysis. A human-entrained embodied interaction and communication
technology for an advanced media society is introduced through some
applications of E-COSMIC. In order to produce embodied media that
unify performers and audiences for supporting the creation of digital
media arts for entertainment and education, we have also developed
a technology that can be used to create and control human-entrained
embodied media.
About
the Speaker
Dr. Watanabe is a Professor in the Department
of Systems Engineering at Okayama Prefectural University and a research
director of Core Research for Evolutional Science and Technology
(CREST) of the Japan Science and Technology Agency (JST). He has
developed the embodied communication system for mind connection
(E-COSMIC) and is involved in the project “Generation and Control
Technology of Human-entrained Embodied Media” of JST CREST. He received
the Best Paper Award from IEEE RO-MAN in 1998 and 2003 and from
the Human Interface Society in 2001, 2002, 2004, and 2005. He is
the immediate past president of the Human Interface Society and
a member of the Standing Steering Committee of IEEE RO-MAN.
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